![]() ![]() This gamepad to kb/mouse mapper is a good thing, the alternative in such cases would be no gamepad at all. Whenever vorpX has to emulate a mouse for head tracking in such a game, its built in gamepad to mouse/kb mapper is used instead of native gamepad handling since otherwise there would be a conflict between the gamepad and the emulated mouse. ![]() At least for official profiles the default setting is typically the right one.Īs said above and several times before when you came up with the same question unfortunately some games do not like mouse and gamepad input at the same time. Please reset the profile to default in the config app and do not change the gamepad override setting afterwards. If that is not the case for you, you apparently changed it. Per default the GTA V profile is set to partial override though, only the axes are overriden, the buttons are still handled natively. If for some reason you still prefer to use an external tool, maybe because you are already accustomed to one, you can disable the gamepad entirely in the vorpX menu by setting the gamepad override to ‘Hide’. You can freely configure the mapping to your liking the vorpX menu. ![]() ![]() There is no need for an external mapping program since vorpX has its own. ![]()
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